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Game: I see you

I see you is an interactive story that uses an eye-tracker to create immersive moments, reacting to what the player looks or doesn´t look at. The game is designed, so that everything is focused on the players gaze and the many eye-tracking features allow the game to shape its story based on what the player observes and explores!

Based on the overall theme of sensory loss, the game offers an unconventional way of storytelling, all focused on the central question: What happens when you begin to lose yourself?

Featured in multiple exhibitions like the 2024 Ars Electronica
Festival, JKU GAMES 2024W, Vienna Comic Con 2024 and Austria Comic Con 2025.
And we are also the winners of the 2024 SUBOTRON Live Pitch Contest! :)

PS: This project is still ongoing! We´re currently planning a rework to expand this game to a 1-2 hour experience.

TEAM:

Project Lead, Game Design, Music: Gerald Gruber
Programming: Florian Horak
Animation, Technical Artist: Elisa Hackl
Art Lead: Lisa Bayr